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Cover of The complete guide to simulations and serious games

The complete guide to simulations and serious games

by Clark Aldrich

Simulated environment (Teaching method)Electronic gamesSimscript (computer program language)Computer games, programming

"This practical book offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games"--Provided by publisher.

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For young readers

Book data: Open Library