
Visual Texture
<p>Although the field of texture processing is now well-established, research in this area remains predominantly restricted to texture analysis and simple and approximate static textures.</p><p>This comprehensive text/reference presents a survey of the state of the art in multidimensional, physically-correct visual texture modeling. Starting from basic principles and building upon the fundamentals to the latest advanced methods, the book brings together research from computer vision, pattern recognition, computer graphics, virtual and augmented reality. The text assumes a graduate-level understanding of statistics and probability theory, and a knowledge of basic computer graphics principles, but is accessible to newcomers to the field.</p><p><b>Topics and features:</b></p><ul><li>Reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation</li><li>Explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations</li><li>Describes a range of techniques for the measurement of visual textu
For young readers
Book data: Open Library