
Die, Vol. 2
Split the Party
by Kieron Gillen, Stephanie Hans
LiteratureFantasy gamersComic books, stripsRole playingFantasy gamesFriendshipPsychic trauma
No one can escape DIE until everyone agrees to go home. Or rather, no one can escape DIE until everyone who is alive agrees to go home. The second arc of the commercial and critical hit of bleakly romantic fantasy fiction starts to reveal the secrets of the world, and our heroes' pasts. Yes, they can't escape DIE. They also can't escape themselves. Collects issues #6-10 of *Die*.
Writing a summary for young readers…
For young readers
Book data: Open Library