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Playing Prejudice

by Jessica Hammer

This dissertation explores new possibilities for changing Americans' theories about racism and sexism. Popular American rhetorics of discrimination, and learners' naïve models, are focused on individual agents' role in creating bias. These theories do not encompass the systemic and structural aspects of discrimination in American society. When learners can think systemically as well as agentically about bias, they become more likely to support systemic as well as individual remedies. However, shifting from an agentic to a systemic model of discrimination is both cognitively and emotionally challenging. To tackle this difficult task, this dissertation brings together the literature on prejudice reduction and conceptual change to propose using games as an entertainment-based intervention to change players' attribution styles around sexism and racism, as well as their attitudes about the same issues. "Playable model— anomalous data" theory proposes that games can model complex systems of bias, while instantiating learning mechanics that help players confront the limits of their existing models. The web-based game Advance was designed using playable model — anomalous data theory, and w

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Book data: Open Library