Dream Days

by Kenneth Grahame · Grade 5-8 · Ages Ages 9-13

This classic book is a collection of stories about children using their imaginations to turn ordinary days into grand adventures. One famous story begins when a boy meets a gentle dragon, and everyone has to decide what a dragon is really like.

Key vocabulary

  • Not wanting to do something right away. A reluctant dragon might rather stay home than go on an adventure.

  • Great beauty or brightness. A palace shining in the sun could be full of splendour.

  • A group of people, animals, or wagons traveling together. A caravan might roll slowly down a dusty road.

  • A quiet rest or peaceful sleep. After a long day, a cat might curl up in happy repose.

  • Only or just. If you are merely pretending, you are not doing it for real.

  • Very brave, especially when something is hard. A valiant mouse might stand up for a friend.

  • Very large, powerful, or amazing. A tremendous splash can soak everyone nearby.

  • An exciting trip or experience. Exploring a new path in the park can feel like an adventure.