Frank Einstein and the Antimatter Motor
by Jon Scieszka; illustrated by Brian Biggs · Frank Einstein series · Grade 3-5 · Ages Ages 8-12
Frank Einstein is a kid inventor who loves science and experiments. When he builds a smart robot for a science contest, he gets pulled into a funny, science-filled adventure with his best friend and some tricky rivals.
Key vocabulary
Antimatter is a special kind of stuff that is like the opposite of regular matter. In science stories, it can make huge energy when it meets normal matter.
A motor is a machine part that makes things move. It can help power a car, fan, robot, or invention.
An invention is something new that someone creates to solve a problem or do a job. A robot helper could be an invention.
An experiment is a test you do to learn what will happen. Scientists use experiments to answer questions.
A robot is a machine that can do tasks, sometimes by following instructions or using sensors. Some robots can move, talk, or help people.
A hypothesis is a smart guess you can test. It is like saying, “I think this will happen because…”
Energy is the power that makes things move, light up, heat up, or work. Food, batteries, and sunlight can all give energy.
A laboratory, or lab, is a place where scientists do experiments. It often has tools, safety gear, and lots of curious ideas.